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1.1 Product cycle
1.2 Design process
1.3 Sequential and concurrent engineering
1.4 Computer aided design
1.5 CAD system architecture
1.6 Computer graphics -Co-ordinate systems - 2D and 3D transformations - Homogeneous coordinates - Line drawing - Clipping - Viewing transformation.
2.1 Representation of curves
2.2 Hermite curve
2.3 Bezier curve
2.4 B-spline curves
2.5 Rational curves
2.6 Techniques for surface modeling - Surface patch - Coons and bicubic patches
2.7 Bezier and B-spline surfaces
2.8 Solid modeling techniques -CSG and B-rep
3.1 Hidden – Line-Surface-Solid removal algorithms
3.2 Shading
3.3 Colouring
3.4 Computer animation.
4.1 Assembly modeling
4.2 Interferences of positions and orientation
4.3 Tolerance analysis
4.4 Mass property calculations
4.5 Mechanism simulation and interference checking.
5.1 Standards for computer graphics
5.2 Graphical Kernel System (GKS)
5.3 Standards for exchange images
5.4 Open Graphics Library (OpenGL)
5.5 Data exchange standards - IGES - STEP - CALS- Communication standards.
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CategoriesComputer Science
Format EPUB
TypeeBook